public class HumanPlayer implements Player {
    private char symbol;
    private Move nextMove;

    public HumanPlayer(char symbol) {
        this.symbol = symbol;
    }

    public void setNextMove(Move move) {
        this.nextMove = move;
    }

    @Override
    public char getSymbol() {
        return symbol;
    }

    @Override
    public Move makeMove(char[][] board) {
        return nextMove;
    }
}
